3d Logic

3D Logic is a puzzle game that will really test your intelligence. In this puzzle game, your mission is to connect squares of the same color on the 3D cube. If you're ready to test your intelligence, learn the instructions about the game. Detonado 3D Logic, comentem e avaliem. 3d logic Share Collapse Notice: Many browsers are beginning to disable or hide the Adobe Flash plugin, in preparation for its end-of-life in December 2020. Tutorial on how to finish 3D logic. Sorry for the pics near the end of the movie, i ran out of time, but it still shows you how to beat the level. DuBlox is an addictive block rolling style game inspired by Bloxorz. The goal of this puzzle game is to roll the DuBlox from the green to the red tiles.

  1. 3d Logic Level 17
  2. 3d Logic Game

3D LOGIC 2


The latest 3D cube puzzler by Alexei Matveev from Minsk.

Join two different colours up in 3D without crossing the paths of other lines. This game will test your brain to it's limits!

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Instructions

Use the mouse to connect all the cells of the same color. Use the mouse wheel to switch between unconnected colors.

Use space to freeze the cube.

Use CTRL to clear the cell.

In-game music and storyline can be switched off in the main menu.

3d Logic Level 17

3d Logic

3d Logic Game


3D Logic 2 is an online puzzle game developed by Alex Matveev, and has been played 163375 times on Bubblebox.com.
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3D LOGIC 2 WALKTHROUGH VIDEO

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Oh, another NP completeness game. Point of fact, this is NOT 3D logic. It is 100% 2D and PLANAR! Because it is 3 adjacent faces of a cube that share a corner. It might as well be drawn on 3 concentric non-moving fixed-position concentric equilateral triangles (basically what you would get if you took those 3 faces sharing a corner and flattened it with a hammer by hitting it on the shared corner really hard), decidedly in 2D, it's just shown on a cube that rotates around as you move the cursor around to be annoying and inconvenient to the player. It's not so much a test of my ability to think in 3d, as a test of my ability to tolerate an arbitrary annoyance like a mosquito while I do something unrelated which is not as much as you make it out to be. And that problem is actually this - do I draw edges connecting two vertices UNDER or OVER other vertices, under the constraint that I can only draw so many lines (variable number) under and so many over each vertex.

How many frigging levels are there anyway? More than 15, I've been at this 15 minutes and they're getting annoying and there's no level select to show me if there is an end in sight, for all I know they're generated by the output of a linear feedback shift register and they go on forever, it's only some of the ones at the beginning that have goofy text that come up when you win them.